Tag: VFX industry

  • VFX Bloopers that Will Tickle your Funny Bone

    VFX Bloopers that Will Tickle your Funny Bone

     

    Millions of dollar and thousands of hours are spend in making and editing a movie. But sometimes there are cracks and then there are mistakes. What happens when these two meet you wonder? You are treated to a world of funny VFX bloopers that will tickle you. Here are a list of funny VFX bloopers which slipped through the cracks.

    Jurassic World

    The 2015 American science fiction adventure film directed by Colin Trevorrow, is a movie which tried to use as many real life effects when possible. But even they weren’t spared the usual goof up. The scene when Owen rescues a worker from the raptor paddock, three raptors in front of him, the shadows of Owen and the raptors are in different directions. This is not easily caught, but you can’t unsee it once you see it.

    The Matrix Reloaded

    Everyone knows the ever-famous burly brawl. After Neo takes the pole for the fight with the Smiths, we have shots of Neo fighting with the pole. In those shots, we can see that Neo and the pole are computer-made. This becomes even more obvious because Neo was crushed into a wall and got all dirty before using the pole, and the computer-made Neo is completely clean. This is one of the noticeable “Matrix bloopers” fans love to point out, especially since the pole Neo uses to fight off the thousands of Smiths bends quite a few times during the fight.

    Ang Lee’s The Hulk:

    VFX bloopers

    The Hulk by Ang Lee is often called an abomination to the world of VFX. Apart from a Hulk hat was too green to even look realistic there was one blooper that I don’t think everyone noticed. In this scene, the Hulk’s pants looks like a second skin, which in itself looks weird but then add movements like walking and it does this.

    I have never seen pants do that in all my years on earth! Some viewers even find humour in scenes where characters like Hulk move in ways that almost seem out of place, akin to tickle scenes in movies that evoke unintentional laughs due to awkward visuals.

    Race 2

    VFX bloopers, Race 2

    In the scene when the Car behind Saif Ali Khan blows up, you can easily spot how the actual car changes into a dummy one. I know that you can’t just blow up cars whenever you want. But making the switch look a little realistic never hurt no one now did it? It’s a classic case of funny VFX moments where the transition feels so obvious that it adds an unintended bit of humour to the scene.

    The Crawlers aka Troll 3:

    If you watch the scene below carefully, you can see that right before the helicopter blows up, it turns into a toy! And here I thought an actual helicopter was supposed to blow up.

    Along Came a Spider

    A little bit of physics can take you a long way, especially in VFX. The car crash in Along Came a Spider looks like it’s been pulled from a low-grade game and defies all the rules of physics. The crash’s speed and severity don’t seem to match up, nor do the absurd number of flips that the car performs before becoming conveniently hooked on some wiring on the edge of the bridge. This is one of those funny VFX moments where the scene’s intended suspense shifts to unintentional humour because of how exaggerated the physics are.

    Ghost Rider

    VFX Bloopers, Ghost Ridder

    When Johnny Blaze discovers his transformation into the demon hunter Ghost Rider, he pauses to look at himself in the mirror. There is no problem in the scene, except for his abs, which are unreal.

    The Mummy Returns

    VFX Bloopers, Mummy

    The emergence of the Scorpion King was hyped up from the beginning of the film, but his emergence at the end was downright disappointing. The Scorpion King barely resembles The Rock. At times his eyes seem to melt off of his face. I am sure Dwayne must have been really embarrassed to see this version of him on screen.

    Hey, now, everyone makes mistakes! Only sometimes are they hilarious, almost like tickle scenes in movies that make us laugh when they’re least expected.

     

  • Future of the VFX industry: 6 Predictions for 2015

    VFX industry, predictions for VFX industry

     

    Whenever we see a new beginning in the horizon, we look for the crystal ball! What does the future hold for us? We just have to know and be prepared!

    However, crystal balls are rather well known for throwing some curve balls that at best make no sense and at worst drive you up a wall. And that is when we go back and rely on the time tested technique of studying the past and making a few educated guesses at what might be in store for us in the future. We did same to figure out what the VFX industry has in store for it in the year 2015, especially with the rapid advancements in virtual film production, and here is what we came up with!

    Our 6 predictions for the VFX industry in 2015

    Technology will continue to lead the way

    There was a time when advances in technology were spread out through decades. Now, at the very least, a few life-altering technological advances are announced each year. This is always good news for any industry that depends on technology for its growth The VFX industry, in particular, thrives on these advancements, constantly evolving with new tools and techniques. There will always be something new for VFX studios to add to their list of services,  from cutting-edge rendering software to the latest breakthroughs in virtual film production. We can predict with almost 100% certainty that growth is guaranteed if you place your studio well and deliver! This constant evolution in the future of the VFX industry ensures that there will never be a time when a professional from this field can say, “I have learned it all!” We foresee every professional revisiting school at least once or twice to stay updated and in the game. And that brings good news for the education industry as well!

    Direct to client approach

    This generation of marketing departments is, of course, digitally savvy. That means no more waiting to hear from an intermediate agency! We see studios reaching out to clients directly. After all, with the digital medium, anything is possible! As the future of VFX continues to evolve, this direct approach will become more common, enabling faster and more efficient collaboration.

    Look out for new job titles

    Technology has a way of creating new avenues. As the future of the future of the VFX industry grows with every step, forward that technology takes and spread across different specialized segments, we see a whole new range of job tittles taking the spotlight. VFX Studios will require professionals with different skill sets to create well-rounded teams. How else can they team up their clients to co-create a campaign  using the latest advancements in virtual film production?

    Clash between Magic Leap and Oculus Rift

    Last year we saw Facebook backing up Magic Leap and Google extending their support to Oculus Rift, both products involved in creating immersive virtual reality.  They are definitely different in how they work but both will need work done that falls right in the lap of the current gaming and CG pipelines. Irrespective of who wins the war between these two products, the VFX industry will definitely benefit. The profit margins may not be great as of yet but will it certainly be a great opportunity for studios to get a head start in shaping the future of VFX.

    Interactive work: Rise in profit margins

    There was a time when creating interactive work in the VFX industry was painstaking. That meant taking on large volumes was tough for even the most advanced VFX studios. But with the way technology has advanced off late, tools that simplify this process, including virtual film production, are now many. That means creating these solutions is now easier. We can’t see anything but growth in profit margins in this segment this year, which is contributing to the future of the VFX industry.

    The boom

    The three industries that predominantly utilise the services of VFX video games, marketing and cinema & television. And these industries today are bigger than ever, only showing signs of continuous and tremendous growth. The obvious conclusion here is that the VFX industry shall also continue to grow with them.  Moreover, advancements like virtual film production are transforming how movies and shows are created, offering exciting new opportunities for artists and technicians. If you are concerned about job opportunities, then don’t be. There are many out there, whether in a VFX studio or freelance projects, but it is up to you to land and keep them! As these sectors expand, the future of VFX looks promising with countless opportunities.

    And that is what we believe is in store for the future of the VFX industry this year!