Tag: Film production

  • How Toolbox Made UNindian Happen

    How Toolbox Made UNindian Happen

    What do you get when you combine a romantic plot with a cricketing heartthrob and exotic locales Down Under? Why, a recipe for a blockbuster, of course! In a major shift in roles, Aussie fast bowler Brett Lee made a smooth transition from 22 yards to 70 mm as the lead actor in Anupam Sharma’s cross-cultural drama, UNindian.

    Who knew that the second fastest bowler in the history of international cricket – one who evoked fear and awe in his opponents when he ran down the pitch, one who rattled the best batsmen with one piercing look, one who was famous for single-handedly dismantling the choicest of his rival teams – would one day be wooing a beautiful girl on screen? Who knew that Binga, as he is fondly referred to by his teammates, would one day be mouthing dialogues like, “Alright, educate me! How do I pick up an Indian chick?”

    Yes, he featured in a hit single with none other than the legendary Asha Bhosle way back in 2006 during the ICC Champions Trophy in India. And he also featured as himself in Victory, a cricket-themed film starring Harman Baweja. But this time, he’s the spearhead (like he was for the Australian team for so many years).

    So, what made him step into a completely different role from what he has been used to for so many years? What made him choose this particular film to begin his new journey?

    UNindian Cover

    According to Lee, it was his love for India that made him choose the film. Well the cricketer, nay actor, is known for his love for the country that began all the way back in 1994 during his first trip here. Over the years, his love for India and ties with the country grew stronger.

    Given his good looks, it was only a matter of time before offers from Bollywood started pouring in, but Lee refused them as he wasn’t ready. By the time the chance to do this Indo-Aussie cross-cultural rom-com came his way, he was ready and raring to go.

    The Plot 

    UNindian is the story of Meera (Tannishtha Chatterjee), a beautiful Australian woman of Indian origin who is divorced and lives in Sydney with her daughter. Despite being an independent woman and a single mother, she is under intense family pressure to find a “nice Indian boy” to settle down with.

    Enter Will (Brett Lee), the tall and blonde teacher whose job is to introduce migrant students to basics of Aussie English and culture.

    He rides a bike, has Indian friends, plays Holi, and is a genuinely nice guy. Soon, Meera finds herself unable to resist Will’s warm smile and easy charm. But where she comes from, falling in love with an Australian is a complete no-no. Or rather, it’s unIndian.

    UNindian Movie

    So, what does Meera do? Acquiesce with her parents or follow her heart? Does love triumph over tradition? That’s what UNindian is all about. In an interview with The Guardian before the release of the film, Lee said, “Anyone who watches the film will find at its heart the best of messages. Love has no boundaries. Love. You can’t help who you fall in love with.”

    The Challenges

    Admittedly, the movie created a lot of buzz as any film that debuts a cricketing hero should. However, most of the buzz was around Brett Lee and his transformation from a good-looking cricketer to an actor. Interviews galore with Lee and his experience with making the film preceded and followed the release of UNindian.

    What did not get as much attention (as it should have) was the work that went behind the scenes, the work that made the film what it was, the work that gave UNindian some of its most memorable scenes.

    Toolbox Studio was one of the major players in the behind-the-scenes action. The Pune, India-based media services company was hired to work on some of the film’s VFX. Our team at Toolbox worked on crowd multiplication shots as well as dynamic effects.

    They helped create the Holi scene where Will meets Meera for the first time. The team at Toolbox was given the task of adding dynamic colour effects to the sequences.

    UNindian VFXUNindian Mashroom VFX

    In some scenes, colors were not used during the shooting, but actually added by the Toolbox team as the mushroom blast effect which represented the Holi color effect. These beautiful colors were digitally created by their team. They used path-breaking VFX technologies such as 3D particle simulation to create the Holi color as well as the dust and particle effects.

    The team was also given the task of combining the sequences shot on green screens with the footage of the rest of the crowd and then adds the actors into the scene.

    UNindian Color VFXUNindian Background VFX

    Another wonderful sequence our team worked on was the movie theater crowd multiplication. When the crowd that used to fill up the theater by the director turned out not enough, we shot new footage at our own facility at Pune using local actors.

    This sequence was also shot in a green screen room. Afterwards, the green screen was removed and the footage of these actors was added in the existing shots. The team was able to combine two different footages shot at two different locations in two different time zones to perfection.

    UNindian Film VFXUNindian Film VFX_2

    So much goes into making a film and there is so much more to a movie than its glittering star cast. Ask anyone at Toolbox and they will tell you it requires hours of labour to create a two-second visual effect in a movie. But they will also tell you that it is an absolute blast (no pun intended)!

    The film is set to be released across theatres in India very soon. If you haven’t watched the trailer yet, here it is: https://www.youtube.com/watch?v=0QMRiv9a7uI

  • Revealing the Real Story Behind the Iron Throne

    Revealing the Real Story Behind the Iron Throne

    April 17, 2011 marked the coming of winter. HBO’s Game of Thrones brought George R.R. Martin’s ‘A Song of Ice and Fire’ to life and introduced us to the opulence and grandeur of the seven kingdoms.

    The series aired its sixth season on April 24, 2016, and has continued to live up to the glory of the literary masterpiece, thanks to visionary creators David Benioff and D.B. Weiss, a brilliant ensemble cast, and outstanding VFX (Visual Effects).

    Game of Thrones is filmed at several surreal locations including Northern Ireland, Croatia, Morocco, Spain, Scotland, Iceland, Malta, and the United States. The dreamlike sets make up for only a small part of the magic that we see. Behind the green-screen are a bunch of phenomenal maestros sitting on their well-deserved iron thrones with technology that never fails to intrigue.

    Season 1 saw the incredible introduction to G. R. R. Martin’s fantasy world. HBO hired a British and an Irish company for the visual effects.

    Here’s a quick look at the extensive hours of work: https://www.youtube.com/watch?v=gcqY2AFNa08

    Games-of-Thrones-VFX-Breakdown                                                                                             Source: http://www.cgchannel.com

    Season 2 had increasingly challenging visuals, and HBO brought on board the expertise of a Germany-based visual effects company. The studio won the Primetime Emmy Award for the Outstanding Special Visual Effects in 2012 and 2013 for the episodes Valar Morghulis and Valar Dohaeris, respectively. They created the majestic armies spread across the screen, backgrounds with extended cityscapes, BG matte paintings, CG gore (blood splatter, anyone?), crowd simulation, and of course the juvenile dire wolves and dragons.

    GoT Season 2                                                                               Source: https://bananascoop.files.wordpress.com/

    Other Canada, US and Britain-based studios were involved in the making of the third season. Doug Campbell, one of the VFX supervisors, spoke candidly about his experience during Season 3. “The Ice Wall was one of the most compelling sequences for us. The 3D build provided the camera range required to deliver the drama and fear of the climb, and of course, the realism of the ice slide.”

    GoT Ice Wall                                                                                    Source: http://vignette3.wikia.nocookie.net/

    A 700 ft. wall (a few miles long, real-world scale) was created and the ice slide was simulated, and shot from several different cameras. Comprised of over 80 shots, the sequence exhibited the hold-on-to-your-seats sort of adventure, without compromising on the scale or continuity.

    The entirety of The Wall – 3D environment could rise to breathless heights on the shoulders of the quixotic experts. And it would be so unfair if we didn’t mention the enormous Mance Rayder’s camp and the 3D Unsullied Army!

    GoT Season 4_1                                                                                               Source:: http://winteriscoming.net/

    GoT Season4_2                                                                                         Source: http://blog.fidmdigitalarts.com/

    By Season 4, the audience and expected VFX magic had grown considerably; so had the dragons! HBO signed on a Germany-based firm that bagged the Emmy Award for Visual Effects in 2014 (for the season finale). A couple of Canada- and US-based studios also contributed to the season’s production.

    A team of 22 to 30 people worked on understanding and conceptualizing Daenerys Targaryen’s dragons. Talk about attention to detail! What resulted was a string of stunning results with the muscle movements of the adolescent dragons in Seasons 4 and 5.

    GoT_DrogoniHD                                                                                       Source: http://vignette4.wikia.nocookie.net/

    The collision, destruction, and grandiose of the Harpy, the golden statue in Meereen, was a visual delight and the highlight of Season 5. A VFX supervisor at the VFX studio that worked on the fifth season said, “This was a huge CG build and complex work for TV. It is challenging because we’re aiming for feature film quality, but the schedule is not the same as on features. We built on last year’s work… Needing close ups of the pyramid meant we had to build it up brick by brick. Every brick was modelled and textured independently.”

    With (VFX Supervisor across the series) Joe Bauer’s work at the foundation, the VFX team worked on adding complexity and life to the CG scenes.

    Season 5 gave us the incredible matte paintings across Meereen, the ruins of Old Valyria, the Smoking Sea, and the Stone Men. While we are still settling into the unsettling and unnerving Walk of Atonement, the unveiling of tedious facts and relentlessly-dedicated processes of producing these heart-wrenching visual effects, continues to celebrate the work of the studios devoted to creating Game of Thrones.

    With Season 6 proving to be an overwhelming experience, especially with the much-awaited ‘Battle of the Bastards’, it’s a long wait until the final season comes knocking on our doors. Until then, we can keep reminiscing the seasons gone by and drool over the visual effects!

    Which was your favorite VFX sequence from the series? Let us know in the comments section below!